Adam Jackson <[email protected]> writes: > Pick smaller types where possible, including bitfielding some Bools and > small enums, then shuffle the result to be hole-free. 192 -> 128 bytes > on LP64, 144 -> 96 bytes on ILP32.
One thing that would make this easier to check for 'optimal' packing would be to simply start with the largest sized objects and work down to the smallest ones. Otherwise, I'm sitting here counting bits. Or would that be less efficient at run time? -- [email protected]
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