On 09/27/2012 02:44 PM, Adam Jackson wrote:
Mesa no longer supports rendering to anything less. GLX 1.2 requires
that the server advertise at least one GLX visual. GLX 1.3 and 1.4 are
more subtle: they require at least one fbconfig capable of window
rendering, and _also_ require that window-capable fbconfigs have a
non-zero value for the GLX_VISUAL_ID. In either case we should refuse
to init GLX if there's not at least one GL-capable visual on at least
one screen.
Signed-off-by: Adam Jackson <[email protected]>
---
glx/glxext.c | 21 +++++++++++++++++++++
1 files changed, 21 insertions(+), 0 deletions(-)
diff --git a/glx/glxext.c b/glx/glxext.c
index bc7fe82..078a4f7 100644
--- a/glx/glxext.c
+++ b/glx/glxext.c
@@ -315,6 +315,23 @@ GlxPushProvider(__GLXprovider * provider)
__glXProviderStack = provider;
}
+static Bool
+checkScreenVisuals(void)
+{
+ int i, j;
+
+ for (i = 0; i < screenInfo.numScreens; i++) {
+ ScreenPtr screen = screenInfo.screens[i];
+ for (j = 0; j < screen->numVisuals; j++) {
+ if (screen->visuals[j].class == TrueColor ||
+ screen->visuals[j].class == DirectColor)
+ return True;
+ }
+ }
+
+ return False;
+}
+
/*
** Initialize the GLX extension.
*/
@@ -333,6 +350,10 @@ GlxExtensionInit(void)
*stack = &__glXDRISWRastProvider;
}
+ /* Mesa requires at least one True/DirectColor visual */
+ if (!checkScreenVisuals())
+ return;
+
Should this log some sort of message to indicate the reason for failure?
__glXContextRes = CreateNewResourceType((DeleteType) ContextGone,
"GLXContext");
__glXDrawableRes = CreateNewResourceType((DeleteType) DrawableGone,
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