Dave Airlie <[email protected]> writes: > On Fri, Oct 5, 2012 at 12:53 PM, Keith Packard <[email protected]> wrote:
> Maybe I should just all in and try and submit the full-on impedance > layer it just struck me it might be easier to start with something > that just pushes drawables as far down as possible and only translates > to GPU pixmaps at the drawing operation, i.e. in fb or > uxa/exa/sna/snafb. Yeah, frankly whatever is the simplest to implement and validate is probably best at this point. Replacing it with something better later on is always an option. -- [email protected]
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