Thierry Reding <[email protected]> writes:
> That doesn't sound right. Maybe drmIoctl() needs fixing instead. Looking > at the history, drmIoctl() was introduced to automatically loop if a > signal was received (commit 8b9ab108ec1f2ba2b503f713769c4946849b3cb2). > However the ioctl(3p) manpage doesn't mention that ioctl() returns > EAGAIN in case it is interrupted by a signal. EAGAIN is being returned when the GPU is wedged to ask the application to re-submit the request, which will presumably be held until the GPU is un-wedged. -- [email protected]
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