falling back to software rendering for such source pictures (solid/gradient).
Signed-off-by: Matthieu Herrb <[email protected]> --- src/atimach64render.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git src/atimach64render.c src/atimach64render.c index ffde2cb..8d259fa 100644 --- src/atimach64render.c +++ src/atimach64render.c @@ -339,10 +339,13 @@ Mach64GetOrder(int val, int *shift) static Bool Mach64CheckTexture(PicturePtr pPict) { - int w = pPict->pDrawable->width; - int h = pPict->pDrawable->height; + int h,w; int l2w, l2h, level, i; + if (pPict->pDrawable == NULL) + return FALSE; + w = pPict->pDrawable->width; + h = pPict->pDrawable->height; for (i = 0; i < MACH64_NR_TEX_FORMATS; i++) { if (Mach64TexFormats[i].pictFormat == pPict->format) break; -- 1.8.3 _______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
