Adam Jackson <[email protected]> writes:

> This fixes up the indirect glx code to only call-by-name those symbols
> present in the Linux OpenGL ABI, which corresponds to OpenGL 1.2.1.
> Since that was available even on OSX 10.0 this should be sufficient for
> xquartz as well.
>
> Merely proven correct, not tested.  The xwin code assuredly needs
> something similar.  I don't entirely understand the scary-looking comment
> in there about stdcall, and I'm quite sure the existing code is broken
> for multiple indirect contexts since wglGetProcAddress results are
> context-sensitive unlike GLX.

Patches 2-8 are merged.
   f69f4f4..e61e199  master -> master

-- 
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