Alberto Milone <[email protected]> writes:

> I thought about it but I also thought that RRSetChanged() would get
> master anyway.
>
> The potential benefit of passing the gpu screen is that if we ever
> wanted to do something on the gpu screen in RRSetChanged() (other than
> setting screen->changed to TRUE) before getting master, we could do that.

Ah, ok. Well, then don't set 'master' in the else -- you aren't using it.

> If you think that RRSetChanged() will always just set master->changed
> (as the name of the function suggests), then I guess we should simply
> pass master instead.

No, your plan is sound, just that you've got an unused variable in the
'else' clause, which I worried was an indication of a bug.

-- 
[email protected]

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