Eric Anholt <[email protected]> writes: > gl_ModelViewProjection and friends aren't used in our shaders, so this > setup didn't do anything.
Reviewed-by: Keith Packard <[email protected]> -- [email protected]
pgpn7r1B2VPNq.pgp
Description: PGP signature
_______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
