Eric Anholt <[email protected]> writes:

> Eric Anholt (17):
>       glamor: Convert to using libepoxy.
>       glamor: Rename glamor_get/put_dispatch to glamor_get/put_context.
>       glamor: Put in a pluggable context switcher for GLX versus EGL.
>       glamor: Drop useless glEnable/glDisable(GL_TEXTURE_2D) calls.
>       glamor: Drop fixed function transformation matrix setup.
>       glamor: yInverted is a boolean value, so use the Bool type.
>       glamor: Drop a bunch of GLES2 ifdefs.
>       glamor: Add a screen argument to drop an ifdef from glamor_set_alu().
>       glamor: Pass pixmaps around to unifdef glamor_iformat_for_depth().
>       glamor: Unifdef the cache format indices.
>       glamor: Move glamor_get_tex_format_type_from_pictformat to a .c file.
>       glamor: Unifdef the picture-format-to-format-and-type functions.
>       glamor: Move shader precision stuff from build time to shader compile 
> time.
>       glamor: Fix typo in setting v_position's attrib location.
>       glamor: Don't bother keeping references to shader stages for gradients.
>       glamor: Fix linking of the gradient shaders on GLES2.
>       glamor: Move the EGL DRI3 code to GLAMOR_HAS_GBM.

Merged.
   0f10cfd..0840a30  master -> master

-- 
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