The flag is already being set at glamor_egl_screen_init() time, so no
need for the driver to separately call this. That said, leave the
function around to keep the ABI compatibility.
---
glamor/glamor.h | 8 --------
glamor/glamor_egl.c | 7 +------
2 files changed, 1 insertion(+), 14 deletions(-)
diff --git a/glamor/glamor.h b/glamor/glamor.h
index 9cda46d..be46a52 100644
--- a/glamor/glamor.h
+++ b/glamor/glamor.h
@@ -247,14 +247,6 @@ extern _X_EXPORT PixmapPtr glamor_pixmap_from_fd(ScreenPtr
screen,
* */
extern _X_EXPORT Bool glamor_egl_init(ScrnInfoPtr scrn, int fd);
-/* @glamor_egl_init_textured_pixmap: Initialization for textured pixmap
allocation.
- *
- * @screen: Current screen pointer.
- *
- * This function must be called before any textured pixmap's creation including
- * the screen pixmap. Could be called from DDX's screenInit function after the
calling
- * to glamor_init..
- */
extern _X_EXPORT Bool glamor_egl_init_textured_pixmap(ScreenPtr screen);
/* @glamor_egl_create_textured_screen: Create textured screen pixmap.
diff --git a/glamor/glamor_egl.c b/glamor/glamor_egl.c
index f24cb28..f3835af 100644
--- a/glamor/glamor_egl.c
+++ b/glamor/glamor_egl.c
@@ -831,14 +831,9 @@ glamor_egl_init(ScrnInfoPtr scrn, int fd)
return TRUE;
}
+/** Stub to retain compatibility with pre-server-1.16 ABI. */
Bool
glamor_egl_init_textured_pixmap(ScreenPtr screen)
{
- ScrnInfoPtr scrn = xf86ScreenToScrn(screen);
- struct glamor_egl_screen_private *glamor_egl =
- glamor_egl_get_screen_private(scrn);
-
- if (glamor_egl->dri3_capable)
- glamor_enable_dri3(screen);
return TRUE;
}
--
1.9.0
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