Peter Hutterer <[email protected]> writes: > Introduced in > 73698d41e41ce76bef2d9a90b46ac0c24ae148dd "Make XYToWindow a screen function" > > Moving the code into miwindow.c changed the start of the loop from > RootWindow()->firstChild to DeepestSpriteWindow(). This function is only > supposed to be called from miXYToWindow which resets spriteTraceGood to 1, > thus DeepestSpriteWindow() is always the root window anyway. > What got dropped was the firstChild as the first window to handle, so we may > end up with the root window twice in the sprite trace. > > Signed-off-by: Peter Hutterer <[email protected]> > --- > Changes to v1: > - keep DeepestSpriteWindow, but use firstChild to start looping
Reviewed-by: Keith Packard <[email protected]> -- [email protected]
pgpiKAlFeGCwJ.pgp
Description: PGP signature
_______________________________________________ [email protected]: X.Org development Archives: http://lists.x.org/archives/xorg-devel Info: http://lists.x.org/mailman/listinfo/xorg-devel
