Hi Poe, Thank you for the interest. Have you read X.org wiki page for EVoC[1]?
What you need to do is to write a proposal, including a timeline (according to your vacation schedule) and send it to the relevant mailing lists (please CC: [email protected]). You will very likely receive feedback from the community asking you to make some changes and more specifically define your proposal in some areas. Please then try to find a mentor for the project and the board will discuss and vote whether to accept your proposal or not. Please ask us for more details if you need more information on particular steps. [1] http://www.x.org/wiki/XorgEVoC/ Cheers, Matt On 06/14/2014 08:24 PM, 罗增波 wrote: > Hi, all, > > I am a master student from Zhejiang University, China. I am interested > in contributing to X.org by EVoC. I am familiar with C/C++ and OpenGL. > Is "Improved application of GLSL complier optimizations" a good start? > What should I do next? > > Regards, > Poe > > > _______________________________________________ > [email protected]: X.Org development > Archives: http://lists.x.org/archives/xorg-devel > Info: http://lists.x.org/mailman/listinfo/xorg-devel > -- Matt Dew <[email protected]> Key signature: 0xF7C3 BEC3 Fingerprint: FDB1 9D94 C573 DC29 BCCB 2F9F A6BF 3771 F7C3 BEC3
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