Takashi Iwai <[email protected]> writes: > That is, bitsPerPixel is replaced from 32 to 24 in CreateWindow(). > Hence this results in the combination of depth=32/bpp=24. Ouch.
Sounds like we need to hack Composite to fix how depth 32 windows are supported for this platform; those windows need to actually be listed as 32bpp instead of 24bpp. -- [email protected]
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