Michel Dänzer <[email protected]> writes:

> From: Michel Dänzer <[email protected]>
>
> _glamor_upload_bits_to_pixmap_texture currently ignores the stride
> parameter, but __glamor_upload_pixmap_to_texture uses 4-byte alignment
> via glPixelStorei(GL_UNPACK_ALIGNMENT, 4).
>
> Also fix up the stride argument passed in though, in case it starts
> being used properly in the future.
>
> Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87455
> Signed-off-by: Michel Dänzer <[email protected]>

Reviewed and merged.
   11b85ab..70a6f65  master -> master

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