Michel Dänzer <[email protected]> writes: > From: Michel Dänzer <[email protected]> > > _glamor_upload_bits_to_pixmap_texture currently ignores the stride > parameter, but __glamor_upload_pixmap_to_texture uses 4-byte alignment > via glPixelStorei(GL_UNPACK_ALIGNMENT, 4). > > Also fix up the stride argument passed in though, in case it starts > being used properly in the future. > > Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87455 > Signed-off-by: Michel Dänzer <[email protected]>
Reviewed and merged. 11b85ab..70a6f65 master -> master -- [email protected]
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