Jason Ekstrand <[email protected]> writes: > This replaces the stubs for shadow buffer creation/allocation with actual > functions and adds a shadow_destroy function. With this, we actually get > shadow buffers and RandR now works properly. Most of this is copied from > the xf86-video-intel driver and modified for modesetting. > > v2 Jason Ekstrand <[email protected]>: > - Fix build with --disable-glamor > - Set the pixel data pointer in the pixmap header for dumb shadow bo's > - Call drmmode_create_bo with the right bpp > > v2 Jason Ekstrand <[email protected]>: > - Make shadow buffers per-crtc and leave shadow_enable alone > > Signed-off-by: Jason Ekstrand <[email protected]>
Reviewed-by: Keith Packard <[email protected]> -- -keith
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