Jason Ekstrand <[email protected]> writes:

> This replaces the stubs for shadow buffer creation/allocation with actual
> functions and adds a shadow_destroy function.  With this, we actually get
> shadow buffers and RandR now works properly.  Most of this is copied from
> the xf86-video-intel driver and modified for modesetting.
>
> v2 Jason Ekstrand <[email protected]>:
>  - Fix build with --disable-glamor
>  - Set the pixel data pointer in the pixmap header for dumb shadow bo's
>  - Call drmmode_create_bo with the right bpp
>
> v2 Jason Ekstrand <[email protected]>:
>  - Make shadow buffers per-crtc and leave shadow_enable alone
>
> Signed-off-by: Jason Ekstrand <[email protected]>

Reviewed-by: Keith Packard <[email protected]>


-- 
-keith

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