On Thu, Dec 03, 2015 at 02:55:22AM -0600, Keith Packard wrote:
> Peter Hutterer <peter.hutte...@who-t.net> writes:
> 
> > that's going to be fun to work out. raw events are delivered to the root
> > window only so you don't really know which client they get delivered to.
> > They're before the actual event in the pipe, and in some cases the event
> > isn't delivered to the client (e.g. if a grab deactivates or activates).
> > Short of folding the raw event into the DeviceEvent and then extracting it
> > out just before event deliver, I'm not sure how to sensibly work around
> > this.
> 
> One could imagine re-ordering the event queue so that the non-raw event
> is queued first, and then retaining state in the processing of that
> event that the raw event processing code could go look at. Ick.

yeah, let's not do that :)

> > Raw keyboard events were a mistake but we already had so many ways to write
> > a keylogger that one more didn't seem to matter. If we're cutting off all
> > avenues for keyboard sniffing and we're ok with breaking things (see
> > synclient), maybe it's worth to to discard raw keyboard events altogether,
> > possibly based on a ServerFlag.
> 
> Ok, I hesitated to suggest such a thing, but if you think this is
> reasonable, then I'll go ahead and make a suitable patch.

the main problem is: I don't know what we'll break with this. I really don't
know who uses raw keyboard events, or if anyone does.

Cheers,
   Peter

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