On Mon, 2016-02-22 at 08:26 +0100, Olivier Fourdan wrote:

> +#define ENCODER_WIDTH  8192
> +#define ENCODER_HEIGHT 8192

Uh oh...

> +    pe->width = ENCODER_WIDTH;
> +    pe->height = ENCODER_HEIGHT;

Boo. Should set this to glGetInteger(GL_MAX_TEXTURE_SIZE) I think?

- ajax
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