(snip)
>> Program received signal SIGSEGV, Segmentation fault.
>> 0x00007fddc2a78b98 in DUMMYLoadPalette (pScrn=<optimized out>,
>> numColors=<optimized out>, indices=<optimized out>, colors=0xd01a80,
>> pVisual=<optimized out>)
>>     at dummy_driver.c:513
>> 513         dPtr->colors[index].red = colors[index].red << shift;
>> (gdb) bt
>> #0  0x00007fddc2a78b98 in DUMMYLoadPalette (pScrn=<optimized out>,
>> numColors=<optimized out>, indices=<optimized out>, colors=0xd01a80,
>> pVisual=<optimized out>)
>>     at dummy_driver.c:513
>> #1  0x0000000000480fb2 in CMapRefreshColors ()
>> #2  0x00000000004816e8 in CMapReinstallMap ()
>> #3  0x00000000004817ca in CMapSwitchMode ()
>> #4  0x000000000047407a in xf86SwitchMode ()
>> #5  0x0000000000497a53 in xf86RandRSetMode ()
>> #6  0x000000000049808a in xf86RandRSetConfig ()
>> #7  0x00000000004fa398 in RRCrtcSet ()
>> #8  0x0000000000507a46 in ProcRRSetScreenConfig ()
>> #9  0x0000000000436daf in Dispatch ()
>> #10 0x000000000043add3 in dix_main ()
>> #11 0x00007fddc7fb8731 in __libc_start_main (main=0x424d20 <main>,
>> argc=19, argv=0x7ffc98ec5e18, init=<optimized out>, fini=<optimized
>> out>, rtld_fini=<optimized out>,
>>     stack_end=0x7ffc98ec5e08) at ../csu/libc-start.c:289
>> #12 0x0000000000424d59 in _start ()
>> (gdb)
>>
>> It's always crashing in palette or colormap functions, ie:
>> CMapDestroyColormap or DUMMYLoadPalette, etc.
>>
>> Could it be that there's a bug somewhere else that is only being
>> triggered with 30-bpp modes? Trying to use more colours / space than is
>> available in the current colourmap perhaps?
>> I had temporarily prevented crashes with only some (!) randr resizings
>> by clamping the "numColors" value to 256 in DUMMYLoadPalette.
> 
> I suspect it's related to DUMMYScreenInit calling xf86HandleColormaps
> with 256 for maxColors. That (and possibly other places) probably needs
> to be changed to allow for 1024 entries in colourmaps.
You're absolutely right, that fixes the problem.
I will send a patch shortly.

Just a thought: if a value lower than 1024 is likely to cause crashes
like this one, shouldn't there be some stronger validation of input
values in xf86HandleColormaps?

Thanks!
Antoine
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