I'm hitting some odd performance glitch here that I hope someone could provide some insight in to.

I've been experimenting with getting pixels on the screen as efficiently as possible in TigerVNC. As part of that I made a test program that tries to draw things as quickly as possible (some XSync()s thrown in to avoid queue build-up though).

This looks sane on some systems, but on my workstation I'm getting some rather odd results:

For small updates I see performance growing logarithmically, measured in pixels/second. At around 500k pixels it starts leveling off at ~1.5 Gpixels/second. After that the performance starts dropping linearly as the update grows.

The method uses is XShmPutPixmap(). Splitting up the transfer in to multiple calls doesn't seem to help.

This is a Fedora 25 with an Intel E3-1200 card. Wayland vs X11 doesn't seem to matter much.

Ideas?

Regards
--
Pierre Ossman           Software Development
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