On 16 May 2017 at 19:37, Eric Anholt <[email protected]> wrote:
> This has been associated with dri3 for now, but we need to use it
> elsewhere in order to avoid flink.  The extensions have been
> implemented for long enough that I couldn't find when it was that we
> turned them on.  Oddly, we already required renderbuffer import
> support, which is basically as hard to implement as texture import.

WFM, if only because it makes Xwayland a bit less special.

Acked-by: Daniel Stone <[email protected]>
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