From: Michel Dänzer <[email protected]>
These guards were dropped by the commit below, but it turns out they're
needed. Fixes crash on VT switch.
Fixes: d8ec33fe0542 ("glx: Use vnd layer for dispatch (v4)")
Bugzilla: https://bugs.freedesktop.org/105233
Signed-off-by: Michel Dänzer <[email protected]>
---
glx/glxext.c | 4 ++--
1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/glx/glxext.c b/glx/glxext.c
index 37416a4e4..f1355ce31 100644
--- a/glx/glxext.c
+++ b/glx/glxext.c
@@ -652,7 +652,7 @@ glxSuspendClients(void)
int i;
for (i = 1; i < currentMaxClients; i++) {
- if (glxGetClient(clients[i])->client)
+ if (clients[i] && glxGetClient(clients[i])->client)
IgnoreClient(clients[i]);
}
@@ -668,7 +668,7 @@ glxResumeClients(void)
glxBlockClients = FALSE;
for (i = 1; i < currentMaxClients; i++) {
- if (glxGetClient(clients[i])->client)
+ if (clients[i] && glxGetClient(clients[i])->client)
AttendClient(clients[i]);
}
--
2.16.2
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