Hi! I have for a time now been working on a composing window manager to try out a few new UX ideas, and I thought some of you might be interested as well as hopefully having some feedback on the feature set as well as the design...
https://redhog.github.io/InfiniteGlass/ Some of the features: * Windows are glued to an infinite desktop to some coordinates and size * Window pixel resolution is independent of their size on the desktop * The user can zoom / pan to any view of the desktop * There are shortcut commands to zoom to a window, and to make a window have a 1:1 resolution to the screen * Window placement is stored between sessions * Windows that are closed leave a ghost window in their place that can be moved, resized and deleted. * When a window with the same name reappears, it takes the place of the ghost window if it still exists. * Ghost windows are stored in a file between sessions. * Window content / application state is stored between sessions for supported clients * Applications supporting the XSM protocol can be closed and saved and later restored by clicking on their ghost windows, in the same session or another. * Infinitely zoomable SVG for buttons etc * A window can display an SVG image instead of content, and the SVG will render to the current screen resolution, no matter the zoom level. The implementation consists of a minimalistic OpenGL based renderer written in pure C, and interaction components written in Python. Best regards, RedHog (Egil Moeller)
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