http://bugs.freedesktop.org/show_bug.cgi?id=15334
--- Comment #21 from Roland Scheidegger <[EMAIL PROTECTED]> 2008-04-14 08:08:17 PST --- (In reply to comment #12) > Created an attachment (id=15878) --> (http://bugs.freedesktop.org/attachment.cgi?id=15878) [details] > Trial patch to use border color on R100/R200 > > Here's a patch that tries using the border color on R100/R200 (taking > the advantage of the fact that it is always ARGB in a fixed format.) > However, it fails on R100 because the hardware doesn't seem smoothly blend > with the border color using linear interpolation, but rather to > abruptly just use the border color for pixels near the edge. Yes, I'm pretty sure this is a r100+r200 hardware limitation, apparently the hw won't do bilinear filtering but use the border color without filtering for these pixels if the sampling center is outside 0.0-1.0. You could use mesa's tests/texwrap to see what all modes produce. Maybe such a border color sampling was asked for (or is at least fully compliant) for d3d. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ xorg-driver-ati mailing list [email protected] http://lists.x.org/mailman/listinfo/xorg-driver-ati
