http://bugs.freedesktop.org/show_bug.cgi?id=15879

           Summary: Various issues: xvideo/dri/composite
           Product: xorg
           Version: unspecified
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Driver/Radeon
        AssignedTo: [email protected]
        ReportedBy: [EMAIL PROTECTED]
         QAContact: [EMAIL PROTECTED]


Most of these problems were observed using gtk interface of vbam, but composite
problem affects qt4 too.
Most observing was done using "AccelMethod" "EXA" cause "XAA" was too slow.
First compositing:
with xcompmgr, gtk menus are drawn underneath activated game screen, when
OpenGL output is selected, however it works correctly if dri is disabled

Second - xvideo:
while in xine it works correctly, but in gvbam emu screen is split into two
areas:
a black strip at the bottom
a two side-by-side (doubled) game screen
and all of the pixels have green tint
(this works correctly with fglrx)
if it matters, as you may check, in xvideo gvbam uses YUY2


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