Hi,

When using Blender my radeon_dri driver crashes with a segfault (and
Blender follows :-/  ). But it only happens when some very specific actions
are performed and only if the Shading ("Z") is activated for the 3D view.

Currently I am only able to watch this. And dont know how to pinpoint
the problem and whether the radeon_dri driver or Blender (or both) or
the hardware habe a problem.

If someone is interested, I will post an *.blend file to trigger the
segfault.

What can I do to help to find and fix the problem, since a crashing
blender makes my workflow very much ineffective... ;)

Thank you very much in advance for your help!

Kind regards,
Meino

My system:
I am using an uptodate Gentoo-Linux with

mesa-7.0.3

xorg-server-1.4.2

>From the X.org.log-file
X.Org X Server 1.4.2
Release Date: 11 June 2008
X Protocol Version 11, Revision 0
Build Operating System: Linux 2.6.25.9 i686 
Current Operating System: Linux solfire 2.6.25.9 #3 SMP PREEMPT Sun Jun 29 
02:51:32 CEST 2008 i686
Build Date: 29 June 2008  06:20:29AM

My grapic card is identified as:
(--) PCI:*(1:0:0) ATI Technologies Inc Radeon RV200 QW [Radeon 7500] rev 0, Mem 
@ 0xf0000000/27, 0xfbf00000/16, I/O @ 0xe000/8, BIOS @ 0xfbe00000/17 
which is an AGP card.

All this runs on a AMD Athlon(tm) 64 X2 Dual Core Processor 3800+ with
1GB Dual Channel RAM.

I tried the last official Blender version (2.46) and the current
svn-snapshot. Both shows the same behaviour.

-- 
Please don't send me any Word- or Powerpoint-Attachments
unless it's absolutely neccessary. - Send simply Text.
See http://www.gnu.org/philosophy/no-word-attachments.html
In a world without fences and walls nobody needs gates and windows.
_______________________________________________
xorg-driver-ati mailing list
[email protected]
http://lists.x.org/mailman/listinfo/xorg-driver-ati

Reply via email to