http://bugs.freedesktop.org/show_bug.cgi?id=16845





--- Comment #19 from Alex Deucher <[EMAIL PROTECTED]>  2008-08-06 13:17:51 PST 
---
Created an attachment (id=18164)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=18164)
check offset fix

The attached patch checks the offset of the allocation and returns BadAlloc if
it's beyond the range of the overlay.  This doesn't really help though other
than providing an error message.  I suppose the proper fix would be to adjust
OV0_BASE_ADDR to start wherever your offscreen mem pool is.  However, you'd
then have to subtract out the offset when setting up the overlay.


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