https://bugs.freedesktop.org/show_bug.cgi?id=29333

Alex Deucher <[email protected]> changed:

           What    |Removed                     |Added
----------------------------------------------------------------------------
             Status|NEW                         |RESOLVED
         Resolution|                            |NOTOURBUG

--- Comment #1 from Alex Deucher <[email protected]> 2010-07-31 07:53:42 PDT ---
The problem is your total desktop (2880 pixels) is larger than that max texture
size of the GPU (2048 pixels), so it has to fall back to software when doing
the rotation.  The only way to fix it is to teach X to treat each head as a
separate buffer rather than using one big buffer for both heads.

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