https://bugs.freedesktop.org/show_bug.cgi?id=35579
--- Comment #24 from Søren Sandmann Pedersen <[email protected]> 2011-03-25 17:56:16 PDT --- One way to hardware accelerate it would be to treat the texture as argb, but first copy the alpha channel of the border pixels somewhere else, then replace the alpha channel with 0xff, then copy the old alpha channel back. Also, with: Option "ShadowFB" "true" Option "noaccel" and pixman master I get 13-18 FPS. -- Configure bugmail: https://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. _______________________________________________ xorg-driver-ati mailing list [email protected] http://lists.x.org/mailman/listinfo/xorg-driver-ati
