https://bugs.freedesktop.org/show_bug.cgi?id=58469
--- Comment #1 from Alex Deucher <[email protected]> --- You are hitting the hardware limits of the 3D engine on your card (X1200). Your asic only supports a max render target of 2560x2560 and a max texture size of 2048x2048. Randr uses a single large surface for multi-head and in this case, it exceeds the limits of the hardware. -- You are receiving this mail because: You are the assignee for the bug.
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