https://bugs.freedesktop.org/show_bug.cgi?id=86224

--- Comment #1 from Michel Dänzer <[email protected]> ---
Please attach the full /var/log/Xorg.0.log and the output of dmesg and glxinfo
corresponding to the crash.

Also, please try to get a gdb backtrace for the crash, with debugging symbols
available for /usr/lib/x86_64-linux-gnu/dri/radeonsi_dri.so,
/usr/lib/x86_64-linux-gnu/dri/i965_dri.so and
/usr/lib/xorg/modules/extensions/libglx.so.

BTW, it looks like the game might run with GLX indirect rendering. If you set
the environment variable LIBGL_DEBUG=verbose , what does that produce in the
game's stderr output?

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