Hi Marek, Thanks a lot for the detailed explanation. I asked it here, because I was not sure whether the details I asked are driver specific.
> All GPU operations are asynchronous and don't > cause any stalls on the CPU side. And what about GPU stalls? From what I read it seems currently DMA can not operate concurrently with the 3D engine, so would it be benefitial for upload performance to instead use SSBOs located in GTT accessed by a shader, so the 3D engine does perform the copy itself? Thanks, Clemens _______________________________________________ xorg-driver-ati mailing list [email protected] https://lists.x.org/mailman/listinfo/xorg-driver-ati
