https://bugs.freedesktop.org/show_bug.cgi?id=109364

--- Comment #25 from [email protected] ---
Ok, it doesn't seem to matter if fps are capped below refreshrate by the game's
fps limiter. However, it's easier to spot tearing when there is no judder due
to repeated frames.

With amdgpu.dc=0 and TearFree not getting killed entirely by the vsync switch,
the log is getting much longer. Not sure if it contains anything helpful
though.

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