On Thu, 2008-10-16 at 14:07 -0400, Joel Feiner wrote: > Just to satisfy my curiosity, why was it that with MergedFB on radeon > (before randr 1.2) I was able to have full acceleration across two > screens? Was there no scan out limit in that particular case or was > there some other workaround?
There's a scanout limit, you just weren't hitting it. RANDR 1.2 on radeons should be exactly as accelerated as the old mergedfb code was. - ajax
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