On Thu, 2008-10-16 at 14:07 -0400, Joel Feiner wrote:
> Just to satisfy my curiosity, why was it that with MergedFB on radeon
> (before randr 1.2) I was able to have full acceleration across two
> screens?  Was there no scan out limit in that particular case or was
> there some other workaround?

There's a scanout limit, you just weren't hitting it.  RANDR 1.2 on
radeons should be exactly as accelerated as the old mergedfb code was.

- ajax

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