On Wed, 10 Dec 2008 20:23:02 -0000, Glynn Clements <[EMAIL PROTECTED]> wrote:
> Programs which perform anti-aliasing will either be using XRender (or > maybe OpenGL), or rendering client-side and blitting the end result. > Various facilities in Libxft (which it built atop XRender) will do antialiasing, but when used in unintelligent ways can consume vast CPU resources. See my recent post with "Subject: LibXft : xftglyphcore woes" (which noone has seen fit to reply to yet :-( ) for how it can go wrong. From the plain X Server POV, antialiasing is always going to be hard, because to do it you need to know the background color or pixmap, and the Xserver does not keep track of how you had earlier set it, so it is up to individual toolkits to keep track, and not all of them do. -- Charles H. Lindsey ---------At Home, doing my own thing------------------------ Tel: +44 161 436 6131 Web: http://www.cs.man.ac.uk/~chl Email:[EMAIL PROTECTED]: 5 Clerewood Ave, CHEADLE, SK8 3JU, U.K. PGP: 2C15F1A9 Fingerprint: 73 6D C2 51 93 A0 01 E7 65 E8 64 7E 14 A4 AB A5 _______________________________________________ xorg mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/xorg
