On Monday, January 26, 2009 1:34 pm Vasily Khoruzhick wrote: > On 26 January 2009 22:02:30 Jesse Barnes wrote: > > On Sunday, January 25, 2009 12:33 pm Vasily Khoruzhick wrote: > > > Hi, it seems I've found one more bug for gma950+uxa+dri2 configuration: > > > > > > Any 3D application is _really_ slow if it runs in window with size > > > higher than 800x600. > > > > > > Steps to reproduce: > > > > > > 1. Use gma950 hardware with xf86-video-intel from git and mesa from > > > git, xorg-server-1.5.99.901, libdrm from git, 2.6.28 kernel + 6 patches > > > 2. Download and install secret maryo chronicles (or any game you like > > > that uses 3D) > > > 3. Disable fullscreen mode and set resolution to 800x600 - game should > > > run smoothly > > > 4. Disable fullscreen mode and set resolution to 1024x768 (or higher) - > > > game should became unplayable. > > > > > > Same issue with compiz. > > > > The patchset I just posted to intel-gfx might help with this > > (http://lists.freedesktop.org/archives/intel-gfx/2009-January/001172.html > >); it allows for tiled rendering on 9xx chips w/DRI2. On some machines it > > makes a 10x difference. > > Sorry, but on which kernel I should apply first patch? It doesn't apply on > 2.6.28 + 6 patches (2008 q4 :))
The kernel patch was against drm-intel-next of last week. -- Jesse Barnes, Intel Open Source Technology Center _______________________________________________ xorg mailing list [email protected] http://lists.freedesktop.org/mailman/listinfo/xorg
