As can be read some lines above. Rotation can be one of 'normal', 'left', 'right' or 'inverted'. This causes the output contents to be rotated in the specified direction. 'right' specifies a clockwise rotation of the picture and 'left' specifies a counter-clockwise rotation.
Signed-off-by: Paul Menzel <[email protected]> --- xrandr.man | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-) diff --git a/xrandr.man b/xrandr.man index e3d7daf..c7396ba 100644 --- a/xrandr.man +++ b/xrandr.man @@ -284,7 +284,7 @@ Reflect across the X axis. Reflect across the Y axis. .SH EXAMPLES Sets an output called LVDS to its preferred mode, and on its right put an -output called VGA to preferred mode of a screen which has been physically rotated clockwise: +output called VGA to preferred mode of a screen which has been physically rotated counter-clockwise: .RS xrandr --output LVDS --auto --rotate normal --pos 0x0 --output VGA --auto --rotate left --right-of LVDS .RE -- 1.6.2
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Description: Dies ist ein digital signierter Nachrichtenteil
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