> Sorry for taking so long to reply.
>
> What is needed is a way for the server's GLX code to determine what
> features are supported by the 3D driver that is loaded in the server.
> If the driver doesn't support the required feature set, we have to
> expose GLX 1.2.  If it does support the required feature set, we can
> expose GLX 1.4.  There is code to do this on the client side, but it's
> not clear to me how to adapt it to the server.
>
> It's a project that has been on my to-do list for some months, but it
> keeps getting bumped by other things.

So I suppose there is not much I can do about it without getting into X.Org 
programming?
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