> Looks like no dice for EXA. Fixed pitches, no offsets... ouch. Yes, I think the same. 'Solid' and 'Copy' is the only functionality that would be possible with this hardware. There is no reason to waste a time further. BTW, both 'Solid' and 'Copy' work fine only when operate on framebuffer because fb is always viewed by EXA simultaneously as source and destination pixmap with fixed pitch (in my case 3200 = 800 * 4 bytes) and with offset 0. But when the offscreen is invoked into operation I am getting a garbage on screen.
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