On Mon, May 09, 2011 at 09:33:43AM +0300, Dotan Cohen wrote:
> On Mon, May 9, 2011 at 01:46, Marty Jack <[email protected]> wrote:
> > Look in /usr/share/X11/keysymdef.h at line 128 or thereabouts. If you
> > don't have that include file, install the X development headers. This will
> > help you find what the right spelling and capitalization are for anything
> > you are interested in. Keysyms are case sensitive, even though most things
> > in the keyboard definition are not case sensitive. I think Escape would
> > work if you had it spelled with a capital E.
> >
>
> Thanks! The keysymdef.h file is exactly what I had needed as a
> reference. Before that I was scouring google looking for examples!
>
>
> > The setup for the modifier keys is in /usr/share/X11/xkb/symbols/pc at line
> > 39 where it assigns the Shift meaning to Shift_L and Shift_R the left and
> > right shift keys. Shift_L and Shift_R are assigned to keycodes right above
> > there to be whatever the keycodes <LFSH> and <RTSH> are on your keyboard
> > model. The Caps Lock assignment is there as well.
> >
>
> This looks like an issue, as I need to change the modifier keys based
> on keyboard layout. I tried to add a new section to ~/symbols/pc like
> this, but either I am calling it wrong or I wrote it wrong:
>
> partial modifier_keys
> xkb_symbols "noah" {
> key <AE05> { [ escape ] };
> key <AB05> { [ backspace, caps_Lock ] };
> key <AB06> { [ Super_L, Super_R ] };
> key <LCTL> { [ Control_L ] };
> key <LWIN> { [ Alt_L ] };
> key <LALT> { [ Shift_L ] };
> };
>
> Then in ~/symbols/us I added new section which calls it like this:
>
> partial alphanumeric_keys
> xkb_symbols "noah" {
> name[Group1]= "USA - Noah Ergonomic";
> include "pc(noah)"
>
> key <TLDE> { [ 5, percent ] };
> key <AE01> { [ 4, dollar ] };
> key <AE02> { [ 3, numbersign ] };
> ...snip key definitions...
> };
>
> However, the modifier keys are not changing as I had intended. What
> have I done wrong?
To change modifiers you have to edit the modifier_map entries, too.
They look something like this:
modifier_map Mod1 { <LALT> };
modifier_map Shift { <LFSH> };
modifier_map Control { <LCTL> };
modifier_map Lock { <CAPS> };
For example, replace the last line with:
modifier_map Lock { <AB05> };
--
Cheers,
Dirk
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