Mark, Hmm, the sections aren't really half-height, more like 1/3 height including about an inch border surrounding them. However, this could be because MAME reports the game resolution is 304x224 and DGA is displaying in 640x480. To test your theory I tried running MAME with the horiz/vert rez scaled to 2, and this time it reported a 608x672 resolution and switched DGA to 1024x768. However, this time there were more than just 2 sections at the top of the screen, there were like 4 different overlapping sections. Does this fit with your theory? If so, I'll go bug the mame people :) Thanks a bunch!
- James >On Sat, 17 Nov 2001, James Farwell wrote: > >> Greetings, >> >> I have recently been trying to run MAME in fullscreen mode using >> XFree86 4.1.0 on a Matrox G550. MAME works great in a window, but >> when I try to fullscreen it DGA 2.0 starts up, it kicks in to >> 640x480x16 mode, but then instead of MAME filling the screen it shows >> up in *2* little sections at the top of screen, where the left >> section seems to contain every other scanline, and the right section >> seems to contain the missing scanlines. The pallete is also mangled >> pretty horridly and seems to consist primarily of black, white, cyan, >> magenta, and green. I have no idea if this is a problem with my MAME >> or DGA or what. Does anyone know what could be the problem or how I >> would go about testing things to find what might be the problem? >> Thanks! > > Sounds like Mame is trying to draw 320x240 on a 640x480 surface, >hence the to half-height sections side-by-side. Sounds like a MAME >issue. > > > Mark. -- _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
