Mark,

Hmm, the sections aren't really half-height, more like 1/3 height 
including about an inch border surrounding them.  However, this could 
be because MAME reports the game resolution is 304x224 and DGA is 
displaying in 640x480.  To test your theory I tried running MAME with 
the horiz/vert rez scaled to 2, and this time it reported a 608x672 
resolution and switched DGA to 1024x768.  However, this time there 
were more than just 2 sections at the top of the screen, there were 
like 4 different overlapping sections.  Does this fit with your 
theory?  If so, I'll go bug the mame people :)  Thanks a bunch!

- James

>On Sat, 17 Nov 2001, James Farwell wrote:
>
>>  Greetings,
>>
>>  I have recently been trying to run MAME in fullscreen mode using
>>  XFree86 4.1.0 on a Matrox G550.  MAME works great in a window, but
>>  when I try to fullscreen it DGA 2.0 starts up, it kicks in to
>>  640x480x16 mode, but then instead of MAME filling the screen it shows
>>  up in *2*  little sections at the top of screen, where the left
>>  section seems to contain every other scanline, and the right section
>>  seems to contain the missing scanlines.  The pallete is also mangled
>>  pretty horridly and seems to consist primarily of black, white, cyan,
>>  magenta, and green.  I have no idea if this is a problem with my MAME
>>  or DGA or what.  Does anyone know what could be the problem or how I
>>  would go about testing things to find what might be the problem?
>>  Thanks!
>
>    Sounds like Mame is trying to draw 320x240 on a 640x480 surface,
>hence the to half-height sections side-by-side.  Sounds like a MAME
>issue.
>
>
>                       Mark.


-- 
_______________________________________________
Xpert mailing list
[EMAIL PROTECTED]
http://XFree86.Org/mailman/listinfo/xpert

Reply via email to