On Wed, Nov 21, 2001 at 03:51:17AM -0500, Mike A. Harris wrote:
> On Wed, 21 Nov 2001, Sprague, IT3 wrote:
> 
> >Date: Wed, 21 Nov 2001 07:24:27 -0000
> >From: "Sprague, IT3" <[EMAIL PROTECTED]>
> >To: 'Mike A. Harris' <[EMAIL PROTECTED]>
> >Cc: "'[EMAIL PROTECTED]'" <[EMAIL PROTECTED]>
> >Content-Type: text/plain
> >Subject: RE: [Xpert]Radeon 2D accel very slow when DRI is enabled.
> >
> >No MTRR? That could be a significant percentage of it. I've got a
> >semi-similar setup (32MB DDR Radeon, 768MB PC133 system RAM, 1.2GHz Athlon,
> >KT133 chipset, AGP 4x, 256MB aperture), and while I do notice a few XAA
> >items being disabled, I don't see the dragging slowness that you mention,
> >DRI or no.
> 
> MTRR makes no difference, because it is non-functional in both
> cases.  So, that doesn't explain why when DRI is enabled, 2D
> takes a dive, and seems to run like it is done unaccelerated.  
> Again, note that I said 2D is fast with DRI disabled, but slow
> with it enabled.
> 
> I've hypothesized the reason for the slowdown, as being lack of
> proper 2D acceleration being implemented when DRI is enabled, 
> checked the sources out to find that that did in fact seem to 
> be the case, and now had that confirmed.
> 
> Getting MTRR working would be an overall improvement on top of 
> that, but if it was working now, it would just make for 
> slightly faster unaccelerated 2D, and not accelerated 2D.
> 
> Getting the 2D CP stuff implemented that is not implemented right
> now is the next step.  I'm at least 30% happy that I know what is 
> wrong now.  ;o)
> 
Mike, you can check this....

Use the XAA options to turn off color expansion in the non-DRI case to
see if it proves what your seeing.

Option "XaaNoScanlineCPUToScreenColorExpandFill"

Alan.
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