On 3 Dec 2001, safemode wrote:

> I have a matrox G450 and dri being loaded.  I dont use any 3d things
> though.  Would it be best to compile X without dri and not load it? 

   People are generally saying 2D goes faster without the DRI loaded.
That's something I noticed before as well.

> Would that provide some kind of speedup?  It just seems like refreshing
> the screen while moving a window over another should be more smooth on
> an athlon 850.  Also, backing store is being disabled, i know this used
> to accelerate redrawing just in the way i'm talking about.  Is this

   Backing store is usually a decelerator.  It's out of the picture
when doing something as simple as moving a single window around on the 
desktop.

> depreciated or what?   How would i enable it if it still works?  Moving

 startx -- +bs 

> a window horizontally is pretty fast, but vertically it's much slower. 

   That's likely an issue with your window manager.  Raster noticed
the same thing and did some tests and found that most window managers
hiccup when they get events during window moves.  You get extra events 
if the pointer crosses windows while moving the window.  Since title
bars where you grab the window to move it are wide, left-right motion 
doesn't cause the pointer to cross window boundaries.  Since they
aren't tall, vertical motion does.  Sounds unlikely, but that's 
alledgely what it is and Raster supposedly solved this problem in
E17.


> Either way seems a bit too slow redrawing where the window once was.  
> So, will losing dri speed things up and what's the deal with backing
> store?

   
                        Mark.

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