For consistency's sake, I was given a successful resolution
to this issue.  The solution is to add the following to 
the XF86Config-4 file in the correct device section:

        Option "XaaNoPixmapCache"

All is well, life in 3d graphic-land is good.

Nancy


------nedavis said, and I quote------
> From nedavis Thu Jan 10 21:21:31 2002
> Subject: RE: 3d graphics problem (fwd)
> To: [EMAIL PROTECTED]
> Date: Thu, 10 Jan 2002 21:21:31 -0700 (MST)
> X-Mailer: ELM [version 2.4ME+ PL66 (25)]

> Hi Friendly xpert mailing-list folks.  I'm wondering if anyone
> can assist me in a problem I'm having with Xfree 4.10 and
> 3d graphics.  
> 
> Please reply to me personally, as I am not subscribed to this
> list.
> 
> If there is more information needed to solve this problem, I
> will gladly provide it.
> 
> What I'm seeing after the 3d program is run are chunks of other
> graphics appearing in Xwindows that are open.  Bits of strange
> color and/or shapes in title bars and scroll bars, netscape
> pages that are patchworks of many graphics, most not at all
> legible.
> 
> Thanks much!
> 
> Nancy Davis
> 
> [EMAIL PROTECTED]
> 
> > ------Tech Support said, and I quote------
> > > From [EMAIL PROTECTED]  Thu Jan 10 14:46:15 2002
> > > Message-ID: <[EMAIL PROTECTED]>
> > > From: Tech Support <[EMAIL PROTECTED]>
> > > To: "'[EMAIL PROTECTED]'" <[EMAIL PROTECTED]>
> > > Subject: RE: 3d graphics problem
> > > Date: Thu, 10 Jan 2002 15:46:08 -0600
> > > X-Mailer: Internet Mail Service (5.5.2653.19)
> > 
> > [Charset iso-8859-1 unsupported, filtering to ASCII...]
> > > Nancy I am very sorry to advice you but at the moment with do not offer Tech
> > > Support for Linux nor Unix, You may be able to find more information at
> > > www.nvidia.com for drivers or note, but they will not support. 
> > > 
> > > Tech Support 
> > > 
> > > -----Original Message-----
> > > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]
> > > Sent: Thursday, January 10, 2002 3:20 PM
> > > To: [EMAIL PROTECTED]
> > > Subject: 3d graphics problem
> > > 
> > > 
> > > Hi Support folks,
> > > 
> > > I have a Red Hat SMP kernel on Dell Precision 540 hardware
> > > with a VisionTek GeForce 3 card.
> > > 
> > > Everything works fine until a 3d graphics program is run.
> > > Then odd bits of memory seem to be dumped into the X display
> > > windows.
> > > 
> > > Any suggestions you have would be greatly appreciated.  I tried
> > > going down to nVidia drivers release 1512, but still the problem
> > > occurs.
> > > 
> > > Thanks,
> > > 
> > > Nancy Davis
> > > 
> > > 
> > > Unix Sys Admin
> > > School of Computing
> > > University of Utah
> > > http://www.cs.utah.edu/~nedavis
> > > 
> > > 
> > > RedHat kernel version:
> > > ------------------------------
> > > Linux host 2.4.7-10smp #1 SMP Thu Sep 6 17:09:31 EDT 2001 i686 unknown
> > > 
> > > Xfree86 version:
> > > ------------------------------
> > > XFree86 Version 4.1.0 (Red Hat Linux release: 4.1.0-3) / X Window System
> > > (protocol Version 11, revision 0, vendor release 6510)
> > > Release Date: 2 June 2001
> > >         If the server is older than 6-12 months, or if your card is
> > >         newer than the above date, look for a newer version before
> > >         reporting problems.  (See http://www.XFree86.Org/FAQ)
> > > Build Operating System: Linux 2.4.7-0.13.1smp i686 [ELF] 
> > > Build Host: stripples.devel.redhat.com
> > >  
> > > Module Loader present
> > > 
> > > nVidia driver version:
> > > ------------------------------
> > > NVIDIA_kernel-1.0-2314
> > > 
> > > truncated glxinfo:
> > > ------------------------------
> > > display: :0.0  screen:0
> > > direct rendering: Yes
> > > server glx vendor string: NVIDIA Corporation
> > > server glx version string: 1.2
> > > server glx extensions:
> > >     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
> > >     GLX_SGIX_pbuffer, GLX_ARB_multisample
> > > client glx vendor string: NVIDIA Corporation
> > > client glx version string: 1.2
> > > client glx extensions:
> > >     GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info, 
> > >     GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync, 
> > >     GLX_SGIX_swap_group, GLX_SGIX_swap_barrier, GLX_SGIX_fbconfig, 
> > >     GLX_SGIX_pbuffer
> > > GLX extensions:
> > >     GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig, 
> > >     GLX_SGIX_pbuffer, GLX_ARB_multisample, GLX_ARB_get_proc_address
> > > OpenGL vendor string: NVIDIA Corporation
> > > OpenGL renderer string: GeForce3/AGP/SSE2
> > > OpenGL version string: 1.3.0
> > > OpenGL extensions:
> > >     GL_ARB_imaging, GL_ARB_multisample, GL_ARB_multitexture, 
> > >     GL_ARB_texture_border_clamp, GL_ARB_texture_compression, 
> > >     GL_ARB_texture_cube_map, GL_ARB_texture_env_add, 
> > >     GL_ARB_texture_env_combine, GL_ARB_texture_env_dot3, 
> > >     GL_ARB_transpose_matrix, GL_S3_s3tc, GL_EXT_abgr, GL_EXT_bgra, 
> > >     GL_EXT_blend_color, GL_EXT_blend_minmax, GL_EXT_blend_subtract, 
> > >     GL_EXT_compiled_vertex_array, GL_EXT_draw_range_elements, 
> > >     GL_EXT_fog_coord, GL_EXT_packed_pixels, GL_EXT_paletted_texture, 
> > >     GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color, 
> > >     GL_EXT_separate_specular_color, GL_EXT_shared_texture_palette, 
> > >     GL_EXT_stencil_wrap, GL_EXT_texture3D, GL_EXT_texture_compression_s3tc, 
> > >     GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add, 
> > >     GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3, 
> > >     GL_EXT_texture_cube_map, GL_EXT_texture_filter_anisotropic, 
> > >     GL_EXT_texture_lod, GL_EXT_texture_lod_bias, GL_EXT_texture_object, 
> > >     GL_EXT_vertex_array, GL_EXT_vertex_weighting, 
> > >     GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region,
> > > GL_NV_blend_square, 
> > >     GL_NV_copy_depth_to_color, GL_NV_evaluators, GL_NV_fence, 
> > >     GL_NV_fog_distance, GL_NV_light_max_exponent, 
> > >     GL_NV_multisample_filter_hint, GL_NV_packed_depth_stencil, 
> > >     GL_NV_register_combiners, GL_NV_register_combiners2, 
> > >     GL_NV_texgen_reflection, GL_NV_texture_compression_vtc, 
> > >     GL_NV_texture_env_combine4, GL_NV_texture_rectangle,
> > > GL_NV_texture_shader, 
> > >     GL_NV_texture_shader2, GL_NV_vertex_array_range, 
> > >     GL_NV_vertex_array_range2, GL_NV_vertex_program,
> > > GL_SGIS_generate_mipmap, 
> > >     GL_SGIS_multitexture, GL_SGIS_texture_lod, GL_SGIX_depth_texture, 
> > >     GL_SGIX_shadow
> > > glu version: 1.1 Mesa 3.4.2
> > > glu extensions:
> > >     GL_EXT_abgr

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