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Can anybody tell me:
I want use the fb code (rather than cfb32), but I
have a problem.
I need a 24-bit visual which is really 32-bit with
the high byte
unused. If I call fbScreenInit() with a
32-bit bpp, It gives me
something like 11-11-10.
Also, before I go much further in this, can anybody
tell me if the
fb code can be made to work on a pixmap-per-window
case
rather than one big pixmap for the whole
screen? I'm working
on a case where I don't have access to
that.
I really just want to use fb because it seems to
have features
that cfb code lacks and is required to get the
RENDER extension
to work.
-- Dave Williss ------ Meddle not in the affairs of dragons, for you are crunchy and taste good with catsup |
- Re: [Xpert]24-bit vs 32-bit FB code Dave Williss
- Re: [Xpert]24-bit vs 32-bit FB code Keith Packard
