Can anybody tell me:
 
I want use the fb code (rather than cfb32), but I have a problem.
I need a 24-bit visual which is really 32-bit with the high byte
unused.  If I call fbScreenInit() with a 32-bit bpp, It gives me
something like 11-11-10. 
 
Also, before I go much further in this, can anybody tell me if the
fb code can be made to work on a pixmap-per-window case
rather than one big pixmap for the whole screen?  I'm working
on a case where I don't have access to that.
 
I really just want to use fb because it seems to have features
that cfb code lacks and is required to get the RENDER extension
to work.
 
 -- Dave Williss
------
Meddle not in the affairs of dragons,
   for you are crunchy and taste good with catsup
 

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