I'm working on an application that creates an overlay plane using a temporary pixmap (back buffer) and copying it back to the window with XCopyArea. This involves 3 copies -- one to copy the data to the temp pixmap, one for an overlayed pixmap and one to copy it back to the window.
Unfortunately, the second XCopyArea is incredibly slow and I'm getting just under 1 fps. (normal without it) This trick works fine on most Sun X servers, but seems to die with XFree86/Linux IA-32. Interestingly, if I switch to another VT and switch back, life is grand; everything is as fast as can be. Any ideas? Would Xdbe help out here? Jeff -- Jeff Brubaker - [EMAIL PROTECTED] - http://jeffro.net/ _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
