On Thursday, May 9, 2002, Mike A. Harris <[EMAIL PROTECTED]> wrote:
>On Thu, 9 May 2002, Frank Van Damme wrote:
>
>>> Might not sound insane, but the bare fact is that it does not
>>> work in XFree86.  I could care less personally if it ever does,
>>> as it is obsolete hardware.  I only care that XFree86 does not
>>> crash.  If nobody else is interested in fixing it either, then I
>>> believe the X/DRI sources should detect this problem and disable
>>> it by default as I have done, unless we now consider it ok for
>>> the X server to crash for no reason other than it being
>>> configured in a way that the drivers do not support currently.
>>
>>Not as obsolete as you think. Untill a few months ago I ran a
>voodoo3 3000 
>
>That depends on your definition of obsolete.  Obsolete does not 
>mean non-existant, nor not-in-use-anymore.  Obsolete, means that 
>the company that manufactures the product no longer supports it.  
>In the case of the Voodoo hardware, it means that the company 
>that used to manufacture the hardware does not exist anymore.
>
>Since they do not exist, there is no interest in anyone 
>funding the development of this technology.  As such, it is 
>considered obsolete.  That doesn't mean that you should throw 
>away the hardware, nor that someone who has a personal interest 
>in hacking on the drivers should not do so.
>
>I encourage anyone who is interested in hacking on the tdfx 
>drivers to add support or fix bugs to go ahead and do so, and if 
>I can help out in some way, I'll certainly try to answer any 
>questions I can if I'm familiar with the particular area of 
>inquiry.  I'm sure any other developers would also be willing to 
>help someone interested in hacking on X.
>
>Just keep in mind that while this is all perfectly good working 
>hardware, that it is ultimately several generations old now 
>compared to modern hardware, and that it is considered
>obsolete.
>
>
>>for playing quake which is bearable @ 920*7something. Still it
>>would make no sense to run it @1600*1200 (no question) so you're
>>using OR dri, OR desktop@1600*1200. Conclusion: no problem at
>>all.
>
>I agree with that.  But some people out there do want to use 
>1600x1200 on such hardware that is 3 or more generations old.  
>If the drivers were reprogrammed to actually work under those 
>constraints, I believe the 3D would be so slow that software GL 
>would not be much slower.  Nonetheless, people want to do it if 
>they can.
>
>As a general guideline of what is realistically possible with 
>such hardware, one might try Windows, and see what 3D video 
>modes are available on these cards in Windows while running a 3D 
>game.  Whatever windows can do with the 3Dfx drivers, it is 
>theoretically possible that X can do also.  However in addition 
>to the problems in the current driver, there is an additional 
>problem that XFree86 can't reclaim video memory used by 2D.  
>Unless this has changed and slipped by me recently.
>
>I think if someone were to fix the drivers, that 1280x1024 might 
>be possible, but I doubt much beyond that could run stable in
>3D.
>
>
>-- 
>Mike A. Harris                  Shipping/mailing address:
>OS Systems Engineer             190 Pittsburgh Ave., Sault Ste. Marie,
>XFree86 maintainer              Ontario, Canada, P6C 5B3
>Red Hat Inc.
>http://www.redhat.com           ftp://people.redhat.com/mharris
>
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>

So youre saying that Windows is better than Xfree86 and us Voodoo 3 owners should go 
back to using it to get the most from our cards? I would only say that the Voodoo 3 is 
2 generations old if you look at from a memory timing/core clock speed point of view 
rather than an Nvidia new chip with not widely used features and larger heatsink every 
6 months point of view. I'll test my card out with Quake 3 and Unreal Tournament this 
weekend to see how it fares.

Michael.


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