On 1 Jul 2002, Jeff Brubaker wrote:

> A few months ago I asked about slow XCopyArea() calls and the response
> was that they were due to having one pixmap in the video card's memory
> and one in system memory.  Switching all pixmaps to shared memory
> pixmaps fixed the problem.
> 
> Now, we need a remote capable solution.  :)
> 
> Would something as simple as specifying the amount of video ram to be
> only slightly higher than the fbbpp * resolution be valid or would this
> screw up hardware cursor and other things?
> 
> Ideally, we'd like to fix this on the client (code), but a server side
> hack is not out of the question.  Any ideas?
> 

   You can disable offscreen pixmaps with 

Option "XaaNoOffscreenPixmaps"

   Using shared pixmaps was just a way to prohibit putting them in 
video ram for your app without effecting other apps.

                        Mark.
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