> I'm coming (butting?) into the middle of this so my comments
> may not be germane (in which case I won't be offended if you tell
> me to buzz off).

No, many thanks for your in depth explanation.

> I'm not quite sure what YUV2 is but ordinary MPEG2 YUV (more properly,
> Y, Cb, Cr) is such that U and V are subsampled x2 horizontally w.r.t. Y and
> that is how you get "16 bits".

I'am far from xpert at this area - so maybe i'am wrong at this ml anyway 
mayself ;-)

> Bit chopping does not, technically speaking, result in loss of resolution.
> Instead you get various "contouring" and other artifacts due to the

Exactly that is what i see!

But what to do now? Is there a way to support more ximage input formats?

But, this is going OT now - as it was about Xvideo docs. Still got no 
detailed explanation why i should use the XvPutVideo() function call at all, 
which i thought would solve btw, the problem of the high CPU-load (at least 
reported to me with V3K + NVIDIA + Matrox cards).
_______________________________________________
Xpert mailing list
[EMAIL PROTECTED]
http://XFree86.Org/mailman/listinfo/xpert

Reply via email to