> I'm coming (butting?) into the middle of this so my comments > may not be germane (in which case I won't be offended if you tell > me to buzz off).
No, many thanks for your in depth explanation. > I'm not quite sure what YUV2 is but ordinary MPEG2 YUV (more properly, > Y, Cb, Cr) is such that U and V are subsampled x2 horizontally w.r.t. Y and > that is how you get "16 bits". I'am far from xpert at this area - so maybe i'am wrong at this ml anyway mayself ;-) > Bit chopping does not, technically speaking, result in loss of resolution. > Instead you get various "contouring" and other artifacts due to the Exactly that is what i see! But what to do now? Is there a way to support more ximage input formats? But, this is going OT now - as it was about Xvideo docs. Still got no detailed explanation why i should use the XvPutVideo() function call at all, which i thought would solve btw, the problem of the high CPU-load (at least reported to me with V3K + NVIDIA + Matrox cards). _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
