On Thu, 25 Jul 2002, Russ Radke wrote:

> I'm running an app that requires 8-plane depth, and am having some trouble.
> When I display it on a Solaris box running 24-plane depth, it automatically
> selects an 8-plane visual to run in, and everything is great.  When I try to
> display it under XFree86 running 24-plane depth, it can't find an 8-plane
> visual, and crashes.  I'd really like to avoid having to run 8-plane depth.

> The significant difference (once again, I think) that I see between this and
> the same output on the box running XFree86 is:
> 
>   number of colormaps:    minimum 1, maximum 1
> 
> on the XFree86 box, instead of:
> 
>   number of colormaps:    minimum 1, maximum 5
> 
> on the Solaris box.

No, the number of colormaps isn't the problem (and I don't know
any PC hardware with more than one* colormap).

If your hardware runs with the mga, glint or ct driver, they you are in 
luck. These drivers support the option "Overlay" with give you 24 and 8 
bit visuals (mga and glint) or 8 and 15 bit (ct).

*Some* other hardware (some S3 cards with the right RAMdacs) could support 
overlays, but most other PC cards don't have the hardware to allow two 
different visual depths at the same time.

(* Actually I would say that anything running XFree86 with overlays is 
providing one and a half colormaps - one programmable and one fixed.)

-- 
Dr. Andrew C. Aitchison         Computer Officer, DPMMS, Cambridge
[EMAIL PROTECTED]   http://www.dpmms.cam.ac.uk/~werdna

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