Hello, > From: Dr Andrew C Aitchison <[EMAIL PROTECTED]> > > ...<snip> > > Where does the pointer come in ? > > I'm not saying that for a flight simulator it isn't useful to have > more than one mouse or trackball; I'm all in favour of an X > extension for that (I wouldn't be suprised to hear that there > already is one) but that is 2 mice, not 2 pointers.
maybe I can add some examples: I am working on a container terminal simulation (might be any robotic type simulation in that regard...) where I visualize the crane movement during waggon loading and unloading movements (4 degrees of freedom: along tracks, transverse to tracks, lifting/lowering, rotation about z-axis). I'm using both a SpaceMouse _and_ a regular mouse for my user interface which already introduces the notion of distint foci: Spacemouse for crane interactive movement, 2D-Mouse for viewpoint manipulation at the same time. Extension could be, to have two (or more) users manipulate two (or more) distinct cranes at the same time, which easily leads to any kind of gaming application. Of course, giving several input devices to _one_ user makes handling really tricky. Piano players might have an advantage here... ;-) regards, Chris _______________________________________________ Xpert mailing list [EMAIL PROTECTED] http://XFree86.Org/mailman/listinfo/xpert
